[Library Effect]
Lifetime=5
Version=2.00
Display Name=ULAA_smoke
Radius=500
Priority=4

[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1

[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.00, 0.00
Bounce=0.00
Rate=2.00, 4.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-1.50, 1.50
Y Particle Velocity=0.00, 8.00
Z Particle Velocity=-1.50, 1.50
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.0]
Lifetime=80.00, 100.00
Type=19
X Scale=3.00, 6.00
Y Scale=3.00, 6.00
Z Scale=3.00, 6.00
X Scale Rate=0.07, 0.15
Y Scale Rate=0.07, 0.15
Z Scale Rate=0.07, 0.15
Drag=-0.30, -0.10
Color Rate=0.10, 1.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.01, 0.30
Fade Out=0.30, 0.95
Rotation=-10.00, 10.00
Shade=1
Face=1, 1, 1

[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=200, 190, 190, 75
Color End=160, 150, 150, 50
Jitter Distance=0.00
Jitter Time=0.00
TempK=107.30
TempRate=0
uv1=0.00, 0.50
uv2=0.50, 1.00
X Scale Goal=5.00
Y Scale Goal=5.00
Z Scale Goal=5.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

